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Update: that $80 expansion pack I impulse bought is just gathering dust
I picked up the big expansion for a cooperative dungeon crawler last month. Thought it would add tons of replay value but honestly my group has only played it once. The new rules are clunky and we keep going back to the base game. idk maybe it's just me but I feel like I wasted my money on something that looked cooler than it actually is. Has anyone else bought an expansion that just didn't click with your group? I'm trying to figure out if I should sell it or give it another shot.
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zara_hunt26d ago
Are you thinking about selling it because the group didn't like it, or because you personally don't see the value in trying again? Sometimes expansions need a few plays before the clunky rules start to feel natural, but if nobody in your group wants to give it another shot that's a different problem. What was the specific rule or mechanic that killed the fun for everyone? If it's just one thing, some groups houserule an expansion down to just the parts they enjoy. Might be worth polling your group before you decide to dump it.
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maxm6326d ago
Used to think house ruling was dumb but you kinda changed my mind on that. Maybe just cherry pick the good parts and toss the rest, nobody's gonna call the board game police lol.
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